![]() I assume the game has been updated since the bot was written which has changed the memory offsets, but I'm wondering how the person who wrote it was able to find them in the first place. When I finally found it, it was located at an address of: 0x3A69574Īnd not the expected BasePointer + NumSlots offset. I used cheatengine to scan memory for one of the variables I know (NumSlots) because I can tell its value from watching the game. When I try to access these it fails to do so. The Github bot I found lists the memory locations for information as this: BasePointer = 0圆94B00, ![]() ![]() I found this Stackoverflow page which shows how to read memory from a specific address, but this is where I'm encountering my issue. Which reads the information it needs directly from memory. I've now decided to try an approach similar to this: I first tried to use SimpleCV to parse the objects and use that to control the game, but SimpleCV was only able to complete the actions at 6 FPS which is not fast enough to keep up with Super Hexagon. ![]() I decided to create a python bot to attempt to complete the game, however I'm having a bit of trouble. ![]() I've been playing Super Hexagon recently and I've beaten the first few levels, but I have quickly determined that the remaining levels are beyond my abilities. ![]()
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